Augmented reality applications can complement a standard curriculum. Text, graphics, video and audio can be superimposed into a student’s real time environment. Textbooks, flashcards and other educational reading material can contain embedded “markers” that, when scanned by an AR device, produce supplementary information to the student rendered in a multimedia format. Students can participate interactively with computer generated simulations of historical events, exploring and learning details of each significant area of the event site. On higher education, there are some applications that can be used. For instance, it allowed students to learn mechanical engineering concepts, math or geometry. This is an active learning process in which students learn to learn with technology. AR can aid students in understanding chemistry by allowing them to visualize the spatial structure of a molecule and interact with a virtual model of it that appears, in a camera image, positioned at a marker held in their hand. It can also enable students of physiology to visualize different systems of the human body in three dimensions. Augmented reality technology also permits learning via remote collaboration, in which students and instructors not at the same physical location can share a common virtual learning environment populated by virtual objects and learning materials and interact with another within that setting.
This resource could also take of advantage in Primary School. Students learn through experiences, besides when children are so young, they need see to learn. For instance, they can learn new knowledge about astronomy, which is usually difficult to acquire to them, for example children might better understand the solar system when using AR devices because they would be able to see it in 3D. In addition, learners could change the pictures of their science book by using this resource.
For teaching anatomy teachers could visualize bones and organs using augmented reality to display them onto the body of a person.
Mobile apps using augmented reality are emerging in the classroom. The mix of real life and virtual reality displayed by the apps using the mobile phone’s camera allows information to be manipulated and seen like never before. Many such apps have been designed to create a highly engaging environment while transforming learning.